Unfortunately, the plot is spoiled because Whisker looks so much like Eggman, not to mention that Mike Pollock is credited as Eggman/Nega in the credits, which you see BEFORE the complete end. Hijacked by Ganon: In Adventure, the Big Bad is initially Captain Whisker, however the real villains are Eggman and Eggman Nega, which is a nice twist because with Eggman, the reverse is usually true.Some basic moves aren't intuitive, and most interestingly Night Carnival Zone has a point that requires the use of a non-intuitive to move past, creating a trap point much like Carnival Night Zone and its infamous barrel. Guide Dang It: Sonic Rush seems to leave a lot to the player to guess, to the point that the game's own manual doesn't even explain game controls.Green Hill Zone: In both games, and as the first zone.Ghost Ship: The fourth level of Adventure.Evolving Music: In Adventure, the Windmill Village music speeds up and gains instruments every time you craft a new vehicle.Huge Crisis and Dead Line from the first game.Eternal Engine: It wouldn't be a Sonic game without it.And let us not forget Marine who seems to have water powers, despite hiding them until end-game. She tried to avoid friendships out of fear of hurting people. As guardian of the Sol Emeralds, Blaze has flame powers. Elemental Powers: Sonic literally becomes the wind in the games.Duel Boss: You face off against the other playable character as the boss of the first game's Dead Line.Dual Boss: Captain Whisker and Johnny in Sonic Rush Adventure.Deus Ex Machina: Marine's power came out of nowhere.With the release of Rush Adventure, however, this viewpoint holds little ground, as that game goes into further detail about the nature of her world and makes it clear that it is indeed a parallel universe. Epileptic Trees tries to rectify this, with one theory stating that Blaze's world is really the future and she only thought she'd traveled to another dimension. |Sonic the Hedgehog (2006) says she's from the future. Continuity Snarl: This series says Blaze is from another dimension.In Adventure, Sonic and Blaze describe it the same way after defeating the very men who first described it that way. Eggman Nega describe the Chaos and Sol Emeralds as being sort of a north and south pole to each other in the first game. Clingy Jealous Girl: Amy Rose got really pissed when she heard that Sonic was seen with a feline and only calmed down when told it wasn't like that.Cats Are Mean: Blaze was a bit of a bitch when she was first introduced.Bottomless Pits: Loads in Rush, but notably much less frequent until near the end of the game in Rush Adventure.Bigger Bad: Captain Whisker was actually working for Eggman and Eggman Nega.Eggman Nega in the first game and Captain Whisker in Adventure. Attack Reflector: Super Sonic's boost does this against the True Final Boss of the first game, while it gets split off into its own move in the sequel.Airborne Aircraft Carrier / Bubbly Clouds: Altitude Limit in the first game.And then there's the hang glider in Altitude Limit and the mine cart in Coral Cave, both of which play in 3D, but all the obstacles (save the lava pits in the latter) are sprites. Everything except Sonic and Blaze in normal levels is a sprite, but the bosses, their arenas, and special stages use full 3D graphics. Tropes used in Sonic Rush Series include: Her running animation is slower than Sonic's but she takes much larger strides. Blaze the Cat: Superior airtime and distance with R-trigger tricks and can slow her descent by shooting flames from her feet.Compared to Blaze, his running animation has smaller but faster strides. Sonic the Hedgehog: Slightly faster and can perform the Homing Attack.Sega have all but admitted that the DS version of Sonic Colors (2010) can be considered an unofficial third installment in the series. Like the Advance trilogy, the two games received a solid reception despite the Unpleasable Fanbase. The Chaos Emeralds also have alternate dimension counterparts in the form of the Sol Emeralds, which Blaze must protect at all costs.Ī gameplay feature introduced in this pair of games is the Sonic Boost while holding down the X or Y buttons, your character will gain a boost of speed as long as the tension meter is not empty the meter can be filled up by destroying enemies and performing tricks. Eggman's alternate dimension counterparts: Blaze the Cat and Dr. The two games have a storyline involving inter-dimensional travel in one way or another, and thus we are introduced to Sonic and Dr. Both games are similar to the Sonic Advance Trilogy in that they are reminiscent of the classic side-scrollers for the Mega Drive/Genesis. The Sonic Rush series is a pair of games in Sega's Sonic the Hedgehog franchise released for the Nintendo DS: Sonic Rush (2005) and Sonic Rush Adventure (2007).
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